TABUNO
Eight objects. One platform. Keep it standing.
I created TABUNO, a one-touch physics game for iPhone. Drop everyday objects onto a platform, build your tower and keep it balanced. Play solo or pass one phone between 2–6 players.
Already powered by SOLONCODE, the language and runtime I created.
Built to pick up and play
Tap to release an object. Stack all eight and hold the tower for three seconds. It is easy to start again, and each round gives you a new balancing problem.
- Solo play
- Build a stable tower and improve your personal height record.
- One phone, 2–6 players
- Pass the phone around. Each round uses the same seed so players can compare their results.
- Made for offline play
- No account, ads or in-app purchases. English, Spanish and Russian are available in the game.


Real gameplay
An actual recorded round of TABUNO. Native playback controls let you pause, replay and enable sound.
My role
Original concept, game design, interface, physics gameplay, development and release. TABUNO is my own product by SOLONSKY.
A game built with my own technology
TABUNO already uses SOLONCODE. I develop the language and runtime alongside the products that use them, connecting my engineering work with a playable mobile experience.
Explore SOLONCODEI build custom iOS & Android apps and games
Have an app or game in mind? I take it from the product concept and interface to development, testing and preparation for release. TABUNO is one of my own products, showing that process in practice.